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some things i made and some things i found. i enjoy unpopular music, take photos, and might be on twitter. » i also have a design portfolio. |
This interactive sound installation deals with exploring the physical connection between people and technology. A tangible user interface, taking the form of a glove is worn by the participant as they are invited to interact with an analogue tape surface. As the glove comes in contact with the tape, sound is generated and can be manipulated via touch and movement.
Ingrid Fetell asks what’s so joyful about Bzzzpeek, a site where you can play recordings of what children think animals sound like in different parts of the globe:
The deeper question here is why we feel the need to imitate animal sounds when we have words to describe the animals. Before we had language, “Moo,” was a good way to alert neighbors to a food source. Now, when we can say, “There’s a herd of cows grazing just over the grassy knoll,” “Moo” seems terribly obsolete. Of course, there are still a few functional reasons to make animal sounds: birders do it to attract different species to look at, pet owners do it out of some empathic desire to connect with their pets. But why do children do it?Try it out yourself.
Céleste Boursier-Mougenot
New commission for The Curve
27 February 2010 - 23 May 2010
The Curve
“It turns out these birds can rock – one even goes all Jimmy Page with a twig” Guitarist
The Particle v1.0 (by Alex Posada)
“The Particle” is a kinetic sculpture that experiments with color, sound and movement. Around the space occupied by the sculpture defines a surround sound system that reacts and becomes one with the movement and light.
SUBWOOFER horns are built underneath the floor in a cavity of 1 meter deep. Each horn is driven by 8 x 18” (47 cm) woofers. A total of 16 woofers.
Each horn is 9.5 meters long and has a floor mouth area of 2.2 square meters and reproduce starting from 10 Hertz FULL POWER. The real mouth area IS NOT the one on the floor. The real mouth have to be considered together with the side vertical frontal panels. The total horn is calculated onto the listening point considering the side walls and the ceiling loadings. This reduces the floor mouth that is not in open air.
(via richard devine)
scan processor studies (excerpts pt.1)
The source materials were generated by Woody using a Rutt-Etra Scan Processor in the 1970’s and sat on a shelf for years, having been recently digitized. Woody came into my studio one day and asked me if I would be interested in using them to work on a collaboration, and the project began from there…
no. 20 puts me in the mood for some raster-noton.
(via @spongemonkey via @vidvox)